Description
Efficient and deadly, the Master of Arms dispatches his foes with blazing speed and pinpoint accuracy. With an arsenal rivaled by none he spreads chaos among his enemies while rallying his allies with his lust for battle.
Master of Arms is a ranged carry who has a reliable Stun, good area damage, and can take advantage of certain item builds like no other hero because of his high Attack Speed gun. Nullfire Blade and Thunderclaw let him excel.
Strength: 16 (+2.0 per level)
Agility: 20 (+2.0 per level)
Intelligence: 14 (+2.4 per level)
Move Speed: 295
Attach Range: 500Overcharged Shot [Q]

[ Target Entity ]
Master Of Arms overcharges his weapon to shoot a powerful shot at the target enemy which deals damage and immmobilizes, then forks into more projectiles which can damage and slow other enemies hit.
Target an enemy to fire out lightning that splits into 2 bolts upon reaching its target, which inflicts
{60,120,180,240} Magic Damage and a
80% Tapering Slow over 3 seconds to the main target, and
100 Magic Damage and a
40% Tapering Slow over 1.5 seconds to targets hit by the split projectiles.
^bBulldozer
Target a unit to fire a powerful projectile which deals
{50,100,150,200} Magic Damage and applies a {1,1.2,1.4,1.6} second stun to the target.
^bBulldozer
CheetahTarget a unit to fire a projectile which deals
{50,100,150,200} Magic Damage and applies a {1.5,2,2.5,3} second immobilize to the target.
CheetahTarget an enemy to fire out lightning that splits into 2 bolts upon reaching its target, which inflicts
{60,120,180,240} Magic Damage and a
80% Tapering Slow over 3 seconds to the main target, and
100 Magic Damage and a
40% Tapering Slow over 1.5 seconds to targets hit by the split projectiles.
^bBulldozer
Target a unit to fire a powerful projectile which deals
{50,100,150,200} Magic Damage and applies a {1,1.2,1.4,1.6} second stun to the target.
^bBulldozer
CheetahTarget a unit to fire a projectile which deals
{50,100,150,200} Magic Damage and applies a {1.5,2,2.5,3} second immobilize to the target.
CheetahAcid Bomb [W]

[ Target Position ]
Master Of Arms throws an Acid Bomb at a location, dealing damage over time to enemies which stand in it.
Lobs an Acid Bomb at the target location that rolls, spraying acid which lasts for 6 seconds that
lowers Armor by {1,2,3,4} and deals
{15,30,45,60} Physical Damage per second to enemies which stand in it.
^bBulldozer
Target a location to shoot Lightning that deals
{70,140,210,280} Magic Damage and applies a
1.5 second {50,60,70,80}% Tapering Slow. The first target hit causes it to split into two more.
Lightning splits three times total.
^bBulldozer
CheetahTarget a location to lob an Acid Bomb there, rolling and spreading Acid an additional 800 units away from there. Acid
lowers Armor by {2,3,4,5} and deals
{15,30,45,60} Physical Damage per second (75% to creeps).
Acid lasts for 8 seconds.
CheetahLobs an Acid Bomb at the target location that rolls, spraying acid which lasts for 6 seconds that
lowers Armor by {1,2,3,4} and deals
{15,30,45,60} Physical Damage per second to enemies which stand in it.
^bBulldozer
- Shoots Lightning that hits every unit in a line, dealing
{70,140,210,280} Magic Damage and applying a
1.5 second {50,60,70,80}% Tapering Slow. The first target hit causes it to split into two more at 45 degree angles that travel up to 800 units.
- Lightning splits three times total.
^bBulldozer
CheetahTarget a location to lob an Acid Bomb there, rolling and spreading Acid an additional 800 units away from there. Acid
lowers Armor by {2,3,4,5} and deals
{15,30,45,60} Physical Damage per second (75% to creeps).
Acid lasts for 8 seconds.
CheetahWeapon Enhancement [E]

[ No Target ]
Master Of Arms gains additional effects on his weapons as he gets more experienced with them.
^bBulldozer
Bulldozer adds 150 Attack Range and {0,10,20,30,40} Attack Damage.
CheetahCheetah
reduces your Attack Damage by 20% against heroes and
increases Attack Speed by {0,100,175,250,325}.
Staff of the Master simultaneously grants the effects of both Bulldozer and Cheetah.
^bBulldozer
Bulldozer adds 150 Attack Range and {0,10,20,30,40} Attack Damage.
Activate to swap to the Cheetah gun.
^bBulldozer
Staff of the master simultaneously grants the effects of both Bulldozer and Cheetah.
CheetahCheetah
reduces your Attack Damage by 20% against heroes and
increases Attack Speed by {0,100,175,250,325}.
Activate to swap to the Bulldozer gun.
CheetahStaff of the master simultaneously grants the effects of both Bulldozer and Cheetah.
This ability can be boosted by Staff of the Master.Staff Effect: simultaneously grants the effects of both Bulldozer and Cheetah.
^bBulldozer
Pulling out his rifle, Bulldozer, adds 150 Attack Range and {0,10,20,30,40} Attack Damage.
Activate to swap to the Cheetah gun.
^bBulldozer
Staff of the master simultaneously grants the effects of both Bulldozer and Cheetah.
CheetahReduces Attack Damage by 20% against heroes and
increases Attack Speed by {0,100,175,250,325}.
Activate to swap to the Bulldozer gun.
CheetahStaff of the master simultaneously grants the effects of both Bulldozer and Cheetah.
Bulldozer-Cheetah*:Gains the effects of both Bulldozer and Cheetah: 150 Attack Range, {0,10,20,30,40} Attack Damage, {0,100,175,250,325} Attack Speed, and -20% Attack Damage against heroes.
Master's Call [R]

[ Target Self ]
Master Of Arms can put a powerful shield on himself, boosting his own offensive capabilities while active.
Activate to grant yourself a shield that
absorbs {200,400,600} post-mitigation Damage. Lasts up to 8 seconds.
While the shield is active, you gain
{50,100,150} Attack Speed on
Cheetah and an extra
{20,40,60} Attack Damage on ^bBulldozer.
^bBulldozer
Target an ally hero (or self) to give them a shield that
absorbs {250,350,450} post-mitigation Damage. Lasts up to 10 seconds.
^bBulldozer
CheetahTarget an ally hero (or self) to grant them
{75,125,175} Movement Speed, {50,75,100} Cast Speed and {20,40,60} Attack Damage for 5 seconds.
CheetahRepeaterTarget an allied hero (or self) to give them a shield that absorbs
{250,350,450} post-mitigation Damage. Lasts 10 seconds.
RepeaterActivate to grant yourself a shield that
absorbs {200,400,600} post-mitigation Damage. Lasts up to 8 seconds.
While the shield is active, you gain
{50,100,150} Attack Speed on
Cheetah and an extra
{20,40,60} Attack Damage on ^bBulldozer.
^bBulldozer
Target an ally hero (or self) to give them a shield that
absorbs {250,350,450} post-mitigation Damage. Lasts up to 10 seconds.
You can click the ground and it will automatically cast on the allied hero nearest that location. Works when clicking the Minimap as well.
^bBulldozer
CheetahTarget an allied hero (or self) to grant them {75,125,175} Movement Speed, {50,75,100} Cast Speed, and {20,40,60} Attack Damage. Lasts 5 seconds.
You can click the ground and it will automatically cast on the allied hero nearest that location. Works when clicking the Minimap as well.
CheetahRepeaterTarget an allied hero (or self) to give them a shield that absorbs
{250,350,450} post-mitigation Damage. Lasts 10 seconds.
You can click the ground and it will automatically cast on the allied hero nearest that location. Works when clicking the Minimap as well.
RepeaterActivate to grant yourself a shield that
absorbs {200,400,600} post-mitigation Damage. Lasts up to 8 seconds.
While the shield is active, you gain
{50,100,150} Attack Speed and extra
{20,40,60} Attack Damage.