Description
Skrap is a cunning scavenger from the Seradati Plains who once roamed the desolate landscape gathering carrion to feed himself and occasionally sell in the rare event he encountered another living thing. Now he hoards every daemon carcass he can find to nourish his destructive, ravenous pet Vorax in the war against the Hellbourne. Skrap prefers to skulk along the edges of combat, harassing the enemy and harvesting their remains until he has enough to feed the Vorax, who revels in charging forward and demolishing everything in its path.
Skrap is a support hero who is capable of pushing lanes with the help of his monster, Vorax. His long-range abilities help him stay behind the front line while harassing enemy heroes and destroying their towers.
Strength: 20 (+1.6 per level)
Agility: 16 (+1.6 per level)
Intelligence: 24 (+2.8 per level)
Move Speed: 305
Attach Range: 600Mousetrap [Q]

[ Target Position ]
Fusing utility and mobility, Skrap ties a makeshift bomb to a lesser rodent.
Target an area to throw a Mousetrap there that lasts up to 40 seconds, dealing
{60,80,100,120} Magic Damage and applying a
Mini-Stun.
After arming, the Mousetrap will chase the first enemy that comes within range and explodes, dealing
{80,100,120,140} Magic Damage and applying a
{1.25,1.5,1.75,2} second Stun to nearby enemies.
Tosses a Mousetrap at the targeted location, which lands after 0.8 seconds. Mousetrap deals
{60,80,100,120} Magic Damage to all enemies in a 250 radius and
Mini-Stuns them for 0.1 seconds.
After a 1 second delay, the Mousetrap will activate, chasing the first visible enemy that comes within 250 units, prioritizing heroes.
After 1.5 seconds of chasing, or if the Mousetrap comes within 60 units of the target being chased, the Mousetrap will explode, dealing
{80,100,120,140} Magic Damage to all enemies in a 250 radius and
Stunning them for {1.25,1.5,1.75,2} seconds.Mousetraps move at 350 Movement Speed and give 300 day and night vision. Each Mousetrap lasts 40 seconds, exploding prematurely if no enemy comes within range during its lifetime. Blocks neutral camps.
Zoomerang [W]

[ Target Position ]
Skrap's Zoomerang serves many purposes, but he can always trust it to come right back. Well, most of the time.
Target a location to throw a Zoomerang in that direction. Deals
{60,80,100,120} Magic Damage and applies a
stacking 20% Movement Speed Slow to enemy units. Zoomerang can hit again on the way back.
Cooldown reduced by
{8} seconds if caught, or
{4} seconds if picked up from ground. Zoomerang collects Morsels while flying.
Throws a Zoomerang in the targeted direction, which travels 1000 units. Enemies hit receive
{60,80,100,120} Magic Damage and a
20% Movement Speed Slow.
After traveling 1000 units, the Zoomerang will return to the location Skrap is standing in, dealing another
{60,80,100,120} Magic Damage and applying an
additional 20% Movement Speed Slow to enemies that it hits.
If Skrap catches the Zoomerang on its return flight, the
cooldown of the ability is reduced by 8 seconds. If he misses, the Zoomerang will fly 800 units behind Skrap's current location and land. Skrap may pick up the Zoomerang from the ground,
reducing the cooldown of the ability by 4 seconds.
Zoomerang collects Morsels while flying and brings them to wherever it lands.
Scavenge [E]

[ Toggle ]
As delicious Morsels litter the battlefield, Skrap can't help but to gather them, adding to his fetid collection.
Toggle on to consume 1 Morsel per second.
Heals self and ally heroes in range for
10 Health per Morsel.
Heals Vorax for
{15,35,55,75} Health per Morsel.
Passively allows Skrap to pick up Morsels from dead units, granting
8 experience each. Dying will reduce collected Morsels by 30%.
Max 100 Morsels.
When toggled on, consumes 1 collected Morsel per second. Each Morsel heals ally heroes in a 800 radius, including Skrap, for
10 Health.
If Vorax is within 800 units, he will be healed for
{15,35,55,75} Health per Morsel.
Red Morsels grant 8 experience each. Heroes and structures, including Skrap, yield 4 Morsels each on death; any other non-gadget unit has a 50% chance to drop 1 Morsel on death. Each time a Morsel drops, it has a 10% chance to spawn as a special Purple Morsel, granting 5 times the amount of Morsels and experience if picked up.
Unleash Vorax [R]

[ Self Position ]
Did you hear that terrifying howl? It sounded like Vorax, the monster that Skrap has trained to do his bidding.
Choose a lane to spawn Vorax, an uncontrollable monster with
{2000,3500,5000} Health and
{100,120,140} Attack Damage, in that lane.
Vorax will push the lane,
Disarming enemy towers on attack, but hurting itself.
Vorax is visible to enemies at all times.
Summons Vorax in a selected lane. Vorax spawns with
{100,120,140} Attack Damage,
{2000,3500,5000} Health,
10 Armor, and
10 Magic Armor at the lane's creep spawn location, moving at the same speed as his lane creeps down the lane. Vorax appears on the mini-map to both teams, and provides 200 day and night vision to both allies and enemies.
Vorax will attack any enemy that comes within 150 units, but will otherwise disregard attacks against him. Every 10 seconds, Vorax uses Rock Smash to throw a boulder at the furthest enemy hero, dealing Vorax's current attack damage and applying a
tapering 75% Movement Speed Slow for 2 seconds. If within 600 units of a structure, Vorax will focus his attention solely on that structure,
Disarming it and dealing
True Damage to himself on each attack. Vorax kills creeps in one hit.
If not killed within 3 minutes, Vorax will retreat from the battlefield. Vorax gives {100,150,200} gold and {100,150,200} experience when slain, but none if he kills himself. More than one Vorax cannot be active at the same time per Skrap.