Description
Brother of the famed evil scientist that became Dr. Repulsor, the Bombardier uses his wild mind to aid the Legion. Just a few years ago, the two brothers made amazing technical wonders together. But the Hellbourne arose and corrupted Repulsor, leaving the Bombardier with a fierce sense of vengeance. Bombardier, along with faithful assistant Twitch, uses his various inventions and dangerous toys to beat the Hellbourne back into hell so far that they will finally release their evil grip on his brother.
Bombardier can use his array of damaging abilities to both harass over time and quickly mow down single targets. Dominates middle lane in the laning phase.
Strength: 18 (+1.9 per level)
Agility: 16 (+1.4 per level)
Intelligence: 24 (+2.7 per level)
Move Speed: 300
Attach Range: 600Sticky Bomb [Q]

[ Target Position ]
Bombardier uses his sticky concoction to allow him to throw bombs that stick to the first surface they touch - with controlled explosive results.
Target a location to throw a Sticky Bomb. If it lands on a unit, it will attach to them. The bomb can then be manually detonated to deal
{75,150,225,300} Magic Damage and
Stun in an area.
The longer you wait to detonate the bomb, the higher the stun duration increases, up to a maximum of a
3 second Stun. Minimum of a 0.2 second Stun.
Activate to detonate the Sticky Bomb.
Can be activated while Stunned or Silenced.
The Sticky Bomb provides 500 day and night vision.
Target a location to throw a Sticky Bomb. If it lands on a unit, it will attach to them. The bomb can then be manually detonated to deal
{75,150,225,300} Magic Damage and
Stun in an area.
The longer you wait to detonate the bomb, the higher the stun duration increases, up to a maximum of a
3 second Stun. Minimum of a 0.2 second Stun.
Activate to detonate the Sticky Bomb.
Can be activated while Stunned or Silenced.
Bombardment [W]

[ Target Position ]
Using his beloved cannon, Bombardier showers a target area with explosive cannonballs, dealing damage over time and slowing enemy units.
Target a location to rain down cannonballs over 2 seconds. Deals up to
{80,120,160,200} Magic Damage and applies a tapering
-70% Movement Speed to enemy units in the area.
Bombards the target area with
4 waves of cannonballs over 2 seconds. Each wave deals
{20,30,40,50} Magic Damage and applies a
tapering 70% Movement Speed Slow for 1 second.
Bombards a 250 radius with five waves of cannonballs dealing {20,30,40,50} Magic damage per hit over 2 seconds slowing anyone in the radius by {40,50,60,70}% that decreases to 0% over 1 second.
Boom Dust [E]

[ Passive ]
Bombardier tosses his excess bombs onto an enemy when damaging them, causing an explosion.
Passively causes Bombardier to deal
{15,25,35,45} Magic Damage (75% to non-hero units) in a 250 radius around an enemy unit when Bombardier damages an enemy unit.
Can only occur 4 times on a single target every 15 seconds.
Target a position to apply a stack of Boom Dust to the 2 closest units to the center, or two bombs if there's only one target. Each stack lasts up to 7 seconds. Up to 2 stacks can be applied on each target. Max of two targets can be hit.
When a unit with Boom Dust takes non-DoT damage from an enemy, a stack of Boom Dust is removed and deals {25,50,75,100} Magic Damage to enemies in a 250 radius.
A charge is refreshed every 8 seconds. Maximum of 2 charges. Charges and ability timer are refreshed upon death.
Air Strike! [R]

[ Target Vector ]
Bombardier calls his assistant Twitch to fly over and drop a series of bombs in a line.
Click and drag cursor to create a line, on which 6 bombs will be dropped, each dealing
{200,275,350} Magic Damage to enemy units in an area.
Staff of the Master causes each bomb to leave burning napalm behind and increases range to global. Each bomb gives vision around itself.
This ability can be boosted by Staff of the Master.Staff Effect: Bombs leave behind Napalm that deals {60,90,120} Magic Damage per second for 5 seconds. Increases cast range to global.
Calls in an Air Strike at target vector location to drop 6 bombs along the vector, 200 units between each bomb. Each bomb deals {200,275,350} Magic Damage in a 200 radius. Destroys trees on impact.
Twitch provides 600 day and night vision while he is on the map.
Napalm Strike!*:Click and drag cursor to create a line, on which 6 bombs will be dropped. Each bomb deals
{200,275,350} Magic Damage to enemy units in an area and leaves burning napalm on the ground for 5 seconds which deals
{60,90,120} Magic Damage per second. Each bomb gives vision around itself.
Napalm Effect(s)
Calls in an Air Strike at target vector location to drop 6 bombs along the vector, 200 units between each bomb. Each bomb deals {200,275,350} Magic Damage in a 200 radius
and leaves behind Napalm for 5 seconds. Destroys trees on impact.
Twitch provides 600 day and night vision while he is on the map.
I love the smell of Napalm in the morning.