Description
Sapphire is a ranged agility carry who also packs some solid teamfight utility. Unstable Shard can be used to farm and harass early, and a well placed Crystallize can setup Unstable Shard to do a lot of damage in fights throughout the game.
Strength: 17 (+2 per level)
Agility: 23 (+2.7 per level)
Intelligence: 19 (+2.2 per level)
Move Speed: 300
Attach Range: 600Reckless Charge [Q]

[ Target Entity ]
Charges into the target, knocking it away.
Charges into the target, dealing
{50,90,130,170} Magic Damage and
pushing the target back, as well as jumping back yourself.
If the target gets pushed into an object or a cliff it takes an additional
{50,90,130,170} Magic Damage and gets
Stunned for {1.6,1.9,2.2,2.5} seconds. If the target gets pushed into an enemy hero, the enemy hero will receive this effect as well.
If the target gets pushed into an Unstable Shard, the Stun duration is
increased to {2,2.5,3,3.5} seconds.
Charges into the target, dealing
{50,90,130,170} Magic Damage and
pushing the target back 400 distance, as well as jumping back yourself.
If the target gets pushed into an hero, tree, building or a cliff it takes an additional
{50,90,130,170} Magic Damage and gets
Stunned for {1.6,1.9,2.2,2.5} seconds. If the target gets pushed into an enemy hero, the enemy hero will receive this effect as well.
If the target gets pushed into an Unstable Shard, the Stun duration is
increased to {2,2.5,3,3.5} seconds.
Unstable Shard [W]

[ Target Position ]
Spawns an attackable Unstable Shard at the target location.
Spawns an Unstable Shard at the target location for up to
10 seconds. The Unstable Shard
slows nearby enemies
by {15}%.
Sapphire and her allies can
attack the Unstable Shard up to 10 times to deal
{80,100,120,140}% of attack damage as
Magic Damage to enemies within range. Non-hero units only take half of the damage. Enemies can also attack the Unstable Shard to kill it in 3 hits.
Spawns an Unstable Shard at the target location for up to
10 seconds, initially pushing enemy units near the center of the Unstable Shard towards Sapphire.
The Unstable Shard
slows the Movement Speed of nearby enemies
by {15}%.
Sapphire and her allies can
attack the Unstable Shard up to 10 times to deal
{80,100,120,140}% of attack damage as
Magic Damage to enemies within its range. Non-hero units only take half of the damage. Enemies can also attack the Unstable Shard to kill it in 3 hits.
- Unstable Shard blocks pathing.
- Gives enemies 50 Gold when killed.
Quickshield [E]

[ Target Self ]
Shields self and increases attack speed.
Applies a
Quickshield to self for
10 seconds.
The Quickshield absorbs
{100,160,220,280} Damage and increases
Attack Speed by {20,35,50,65} for the duration.
Crystallize [R]

[ Target Self ]
Crystallize nearby enemies.
Activate to
Crystallize all enemy heroes within range for up to
{4,5.5,7} seconds. While Crystallized, enemies are Stunned and
Invulnerable.
This ability can be
activated again to end the effect early.
Activate again to
Uncrystallize all enemies.
Crystallizes all enemy heroes within range for up to
{4,5.5,7} seconds. While Crystallized, enemies are Stunned and
Invulnerable.
This ability can be
activated again to end the effect early.
Activate again to
Uncrystallize all enemies.