Description
Many a soldier of the Legion has disappeared on solitary watches when the Succubus is at large, lured in by her seductive calls. Swollen with stolen life, this daemon offers no true pleasure to those who succumb to her advances, but all the same her name carries a certain terrible allure.
Succubus has an array of disables and debuffs that allows her to simultaneously devalue multiple opponents in battle. In a lane, her Heartache deals extremely high damage and heals her at the same time.
Strength: 20 (+2.1 per level)
Agility: 20 (+2.1 per level)
Intelligence: 20 (+2.1 per level)
Move Speed: 310
Attach Range: 500Smitten [Q]

[ Target Entity ]
Succubus causes a target enemy to be smitten with her beauty. Drastically reduces all damage done by the target.
Target an enemy unit to reduce all of its damage output by
{26,34,42,50}% for {10,12,14,16} seconds.
Smitten Effect(s):Applies Smitten to target for {10,12,14,16} seconds. Reduces the damage output of the target by {26,34,42,50}%.
Applies Smitten to target for 15 seconds. Reduces the damage output of the target by {10,20,30,40}%.
Heartache [W]

[ Target Entity ]
Succubus breaks the heart of a foe, and feeds off the despair it causes, simultaneously damaging the enemy and healing herself.
Target an enemy unit to deal
{90,160,230,300} True Damage and heal yourself for the same amount.
Deals {90,160,230,300} True damage to target unit, and heals self for {90,160,230,300}.
Mesmerize [E]

[ Target Entity ]
Succubus mesmerizes a target.
Target a unit to apply a
{3,4,5,6} second Sleep, removing
30 Health per second. Direct damage will remove the Sleep and if attacked, the Sleep is transferred to the attacker for 3 seconds.
The target is invulnerable for the first second of the Sleep state. Succubus can dispel Mesmerize on herself at any time.
Target a unit to apply a
{4,5,6,7} second Sleep, dealing
20 True Damage per second. Direct damage will remove the Sleep and if attacked, the Sleep is transferred to the attacker. The target is invulnerable for the first second of the Sleep state.
Dispels Mesmerize on Succubus.
Mesmerize Effect(s):Applies
Mesmerize to target for
{3,4,5,6} seconds. The target is invulnerable for the first second of becoming Mesmerized. If any unit attacks the Mesmerized target, the effects are passed to them for 3 seconds.
Succubus can dispel Mesmerize on herself at any time.
Applies Mesmerize to target for {4,5,6,7} seconds.
Dispels Mesmerize on Succubus.
Cursed Embrace [R]

[ Target Entity ]
Succubus drains the essence of an enemy, dealing damage over time and stealing mana. While being drained, the target enemy is unable to act.
Target an enemy unit to channel on them for up to 5 seconds, applying a Stun and dealing
{100,160,220} Magic Damage per second. Drains up to 25% of the target's mana and gives it to Succubus over the duration.
Staff of the Master makes the ability non-channeling, increases duration by 1 second, and reduces cooldown by 15 seconds. Has a leash range of 1200 units.
This ability can be boosted by Staff of the Master.Staff Effect: Ability is no longer channeled, duration increased by 1 second, and cooldown is decreased by 15 seconds. Has a leash range of 1200 units.
Cursed Embrace Effect(s):Applies Cursed Embrace to target for duration of the channel.
Applies Succubus' Hold to target for duration of the channel.
Cursed Grip*:Target an enemy unit to apply a Stun and
{100,160,220} Magic Damage per second over 6 seconds. Drains up to 25% of the target's mana and gives it to Succubus over the duration.
Target is freed if Succubus is Stunned or Silenced during the effect. Has a leash range of 1200 units.
Applies
Cursed Embrace to target for
6 seconds. Target is freed if Succubus is Stunned or Silenced during the effect. Has a leash range of 1200 units.